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Solomonaros

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Recent Movie Reviews

12 Movie Reviews

What.

Fluid amination and excellent synching. The sounds was a little awkward at first, but as I got used to the flow, I was really enjoying the little song you made. Quite creative on all counts. Keep it up, sir. 5/5

Recent Game Reviews

7 Game Reviews

A tightly packaged and fun game. It has a unique principal that is well executed. The controls are simple and easy to use (even though the mouse was needed, it wasn't hard to use on my trackpad). Given the simplicity of the controls, there's an inescapable feeling that this might be better suited as a mobile game, but that doesn't really take away from the game itself.

Weighing in at four stages in length, it's short. It feels like this is the prototype of an experimental system. To be perfectly honest, I think that the artist should run with it and go on to make a sequel - maybe with a shop mechanic or something to add depth to the game, though this isn't necessary.

TLDR; A short, interesting take on a well established formula. If you have ten minutes, give it a play! 5/5

I thought when I started this game that it would be a five minute platformer due to the controls and the appearance of the opening animation. I was pleasantly surprised by how well the controls were implemented and the depth of the upgrades, secret areas, and humor. Sadly, as much as I liked this game, there were some downsides that I think could be overcome in another production, if you're so inspired to create on.

To begin with, there wasn't much of a plot. This isn't necessarily a killing point since some of my favorite games lack any story at all. Secondly, the speed of the respawn made me think that the difficulty would be much higher. While the environmental deaths happened quite often for me, I found them to be an annoyance rather than a hurdle as they didn't respawn the enemies when I died nor did it reduce my health. This made the Bossfights with environmental kills (such as the murderous mountain) a little confusing. I could be killed many times by the spinning blades, but unless I got hit by the mountain I wouldn't actually lose any health. Nor would the environmental deaths it re-fill the health of the boss... Maybe you overlooked this?

There's a lot of distractions for me right now, so i can't make a better review, so I'll wrap this up. In short, I liked that game, but it could have been a little more difficult without affecting the entertainment in a negative way.

I need help.

Not with the game, the game is amazing. I need help to STOP playing this game. This marvelous piece of Bullet Hell goodness has infected my life with hours of fun and frustration. The worst part is that I'm only doing it to myself. The fact that you can use your own MP3s in the game allows people who think that the pre-packaged music is lame or too easy to upload their own musical pieces. It's a simple concept executed marvelously in this game that is more parts gadget than game.

What few complaints that I have about it (overly-simple animations, lack of control options) are overshadowed completely by the sheer excellence of execution. The different game modes allow people who aren't good at bullet hell games to watch their music in action, watching the patterns it produces in Flower Viewing mode. Those who think that they're something to write home about can try their skill in the challenge mode and put their scores on the board.

I have little more to say because there isn't much else to it. And that's the remarkable thing, it's minimalistic in actual parts when you think about it, but it breaks new ground (no pun intended) with its versatility and re-play value. Highest marks for this game.

And don't worry about sending me help for this addiction. Just send more games like this. You have a gift for Rhythm Games : D

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Joined on 11/23/11

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